/* The canvas adapts its camera viewport to the available screen, without bars. */
html body #game {
  width: 100vw !important;
  height: 100vh !important;
  height: 100dvh !important;
  max-width: none !important;
  max-height: none !important;
  top: 0 !important;
  margin: 0 !important;
  transform: none !important;
  box-shadow: none;
}
